
Level Design Director
Mike leads the level design team with a passion shaped by countless hours exploring the epic worlds of Mass Effect, Warframe, and Halo. Drawing inspiration from these immersive universes and his love of sci-fi and fantasy literature, he crafts engaging and challenging gameplay spaces that test player skills and decision-making. His designs balance exploration, combat, and narrative moments to create the kind of memorable experiences that first sparked his own love for gaming. Whether he's building intricate mission structures or diving into a new fantasy novel, Mike brings that same sense of wonder and discovery to every level he creates for Sovereign Call.
Sovereign Call: Level Design
Mission Structures